Key Features of C++ Playground
- Standard Template Library (STL) Access vectors, maps, queues, and other core STL containers inside the browser.
- Modern GCC Compiler Compile C++ using the latest C++ standards with full compiler diagnostic feedback.
- Judge0 Sandbox Execution Run your standard library C++ logic inside a secure compile sandbox.
C++ Playground Examples
Using C++ Vectors
Construct and iterate over a dynamic vector container.
Input
#include <iostream>
#include <vector>
int main() {
std::vector<int> nums = {1, 2, 3};
for(int n : nums) std::cout << n << " ";
return 0;
}
Output
1 2 3
How to Use C++ Playground
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1. Write C++ Code
Type your C++ program using modern C++17 syntax, STL, or classes.
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2. Compile and Run
Click Run or press ⌘↵. Judge0 compiles with G++ and runs your program.
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3. Read Output
Compiler diagnostics and stdout appear in the Output panel.
Common Use Cases for C++ Playground
- Learning C++ OOP Construct classes, inheritances, and templates directly in the web UI.
- Practicing Data Structures Implement graphs, trees, or hashing mechanisms with instant output verification.
- Testing Small Abstractions Experiment with complex template structures or modern C++ features.
The Technical Details
The C++ Playground submits your source code to Judge0, where it is compiled and run with GCC inside a secure container sandbox. Results are returned client-side instantly.
Frequently Asked Questions
Which C++ standard is used?
G++ compiles with C++17 on the Judge0 CE sandbox.
Can I use Boost or other libraries?
No. Only the C++ standard library and STL are available.
Is there a time or memory limit?
Yes. Judge0 enforces execution time and memory caps.
Is my code private?
Code is submitted to the public Judge0 CE API. Avoid pasting sensitive data.